I have a custom plug in that controls various amplifier relays in response to events such as music start/stop. These events don’t seem to be sent when the player is a slave device in multiroom sync. Are there new events generated that I should be using in my plugin to detect start/stop of the multiroom stream?
Due to the way in which the multiroom stream is played by slaves I’m pretty sure that the answer is currently no. In fact the events on the “master” node will be related to the audio source, and not the actual audio output, so you may have noticed they occur a couple of seconds ahead of the audio.
I do not believe that this is something that will be trivial to add…
Ok many thanks, at least I now know that its not just a case of finding the right event hooks.